Intel's Major Overhaul for CPU & GPU Benchmarking GPU Busy & Pipeline Technical Discussion
This video talks about new tools added to the Open Source PresentMon initiative, adding the capability to monitor a new metric called GPU Busy. In the video, we explain the rendering pipeline for frames, including discussion about game engines (e.g. Unreal Engine 5) CPU, GPU, and DirectX or API…
Source: Gamers Nexus (2023-08-18)