Senior Graphics Programmer: Level Ex, Inc.
Located in Chicago’s River North area, Level Ex’s fast-growing game studio is transforming the way physicians hone and refine their skills in our industry-leading mobile, AR, and VR titles.
Our games are built on state-of-the-art graphics and physics tech, and use game mechanics to capture the thrill and challenge of being a physician. These games increase in difficulty as the player progresses, and are carefully crafted through level design, compulsion loops, and refined gameplay balance. Backed with a mature art pipeline and latest-gen engine tech, we’re able to recreate a variety of medical challenges with spectacular realism.
Our engine has earned the trust of the country’s leading physicians; plus we’ve custom-built real-time fluids, tissue shading, and soft-body systems to enable a wide range of realistic new game mechanics. Our team unites award-winning game designers, developers, and artists with industry-leading physicians, all passionate about using game design to empower doctors across the world to improve their skills and better treat their patients.
We’re currently looking for a talented, problem-solving Senior Graphics Engineer to join our expanding team.
What You’ll Be Doing With Us
-Create elements of the human body in extreme detail in a real-time, rendered environment: including tissue, blood, and fluids-Create new shaders, shader nodes, and materials for a wide range of surfaces and visual effects-Work closely with the art team to prototype new techniques and establish texture/modeling pipelines for production shaders-Implement performance optimizations on various mobile devices and VRWho We Want To Meet-4+ years game industry development experience
-BS or MS in Computer Science or equivalent
-Experience authoring shaders in HLSL, GLSL and/or Cg.
-Strong 3D math skills (linear algebra, matrix/vector math, trigonometry, etc.)
-Background in computer graphics, including the fundamentals of lighting models, ray tracing, rasterization, texture mapping, and shading-Basic understanding of GPU architecture
-Experience with shader performance and debugging toolsBonus Points Awarded For
-Experience with visual shader editors (Unreal, Shader Forge, or ShaderMonkey)-Unity experience
-Mobile shader development/optimization experience-3D Graphics API experience (OpenGL or DirectX)
-Apple Metal experience
How We Make You Happy
-Creating games that actually make a difference in people’s lives-Competitive salary
-Paid vacation, sick days, and holidays
-Medical, dental and vision benefits-401k plan with matching, flex spending account, and commuter benefits-Unlimited cold brew coffee, beer, and tasty snacks
-Flexible, reasonable work schedules in a team-focused environment Interested?
Here’s an interview that appeared in the Chicago Tribune last year about the studio last year. Send us your resume and a quick cover letter why you’re a fit for this key role at careers@level-ex.com. We look forward to hearing from you and exploring the possibilities.